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ABOUT MATT

Matt Baamonde is a multifaceted creative force, constantly pushing the boundaries of art and technology. With a degree in music composition from the renowned Berklee College of Music as a shredding guitar virtuoso, Matt's journey began in the realm of music production and film scoring. After a decade of working on hundreds of TV shows and movies in various creative roles in Hollywood, he ventured into the visual arts, specializing as an Unreal Engine VFX artist and character animator.

Driven by an insatiable passion for innovation, Matt thrives at the forefront of virtual world-building. He embraces the limitless possibilities that emerge from the fusion of cutting-edge technology and boundless creativity. As a pioneer in the new era of media and entertainment, Matt is excited to shape the future of immersive experiences.

With a diverse skill set encompassing visual effects, graphic design, 3d animation, photography, video editing, and music production, Matt brings a holistic perspective to his projects. His musical background lends a unique understanding of rhythm and movement, essential elements that breathe life into his visual creations.

A visionary at heart, Matt's work is fueled by his ability to manifest the impossible. He continually seeks to expand the horizons of what's achievable, transforming his imagination into captivating realities. Through his art, Matt invites audiences to step into uncharted territories and experience the extraordinary.

MATT'S CAREER

UNREAL ENGINE  |  ANIMATION  |  VIRTUAL PRODUCTION  |  GAME DESIGN  |  AI

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  • Matt Baamonde is a visionary Unreal Engine Artist and Real-Time Virtual Production Specialist with a proven track record of delivering captivating visuals for over 100 AAA film and TV projects. He has collaborated with industry giants such as CNN, the Las Vegas Sphere, Warner Brothers, Fox, ESPN, Sony, Paramount, Amazon, Microsoft, Hilton, Walmart, the CES Tech Conference, and Coachella.
  • As a master of Unreal Engine, Matt excels in harnessing the power of real-time technology to create immersive experiences and push the boundaries of visual storytelling. Known for his reliability, collaborative spirit, and innovative mindset, he thrives in fast-paced environments, pioneering new frontiers in cinematic and interactive development.
  • With a relentless drive to innovate and a commitment to delivering unparalleled results, Matt is poised to make a significant impact in the realm of virtual production and beyond.
  • Matt was recently nominated and accepted as a member of the prestigious visual effects society VES Global.

RESUME

WORK EXPERIENCE

CNN / Warner Bros Discovery
SENIOR UNREAL ENGINE (UE5) ARTIST / NEW MEDIA DESIGNER
2021 - PRESENT
  • Create and develop realtime interactive XR Unreal Engine based virtual production worlds
  • Key artist for notable projects: CNN's first ever Virtual Weather Set, World Sport Set, Explainers
  • Design, manage, animate, and optimize 3D worlds and characters for photorealistic realtime playback on Green Screen, LED Walls, and Hybrid AR/XR productions.
Xite Labs / SociallyU / Volume Global / Bemo.TV
SENIOR UNREAL ENGINE (UE5) PRODUCTION ARTIST
2021 - PRESENT
  • Spearhead the creation and development of realtime interactive virtual production projects for top-tier productions, utilizing state-of-the-art XR technology and focusing on Unreal Engine development and rendering.
  • Key artist for notable projects including: The Las Vegas Sphere, Marvel's Infinity Saga Experience, TV's King of Killers, Microsoft Team CEO, Mesh, Build, Inspire and Celebrate, Walmart Shareholders 2022-2024, Formula-E, Hilton Shareholders 2022-2024, Pacbio Celebration, New Years Eve LA, CES and Coachella.
  • Design, manage, and optimize 3D worlds, (both imaginary and real world digital doubles) for photorealistic realtime playback on LED sets for cinematic quality virtual production.
Baazar Productions Inc. (Creative Agency)
OWNER | LEAD
2015 - PRESENT
  • Create, manage and develop client visual media projects ranging from Unreal Engine based Virtual Production, Live events, ICVFX, media graphic design, animation, video editing and marketing to brand strategy, social media and ecommerce management
  • Create, develop and manage Baazar Productions sales funnels, customer outreach programs and business growth channels
Tinopolis Corp: Base Productions, Magical Elves, A.Smith & Co., 495 Productions
POST PRODUCTION COORDINATOR
2010 - 2015
  • Administration, music supervision, editing coordination between talent and creative contractors and assets and in-house development teams
  • Credits include: Joe Rogan Questions Everything, ESPN's Sport Science, Project Runway, UFC, Top Chef, X-Games etc.

EDUCATION

2006 - 2009
Berklee College of Music
BACHELORS OF ARTS

Degree: Contemporary Writing and Production

CERTIFICATIONS

  • Unreal Engine 2, 3, 4 & 5
  • Blender, 3DS Max
  • Adobe After Effects, Photoshop, Premiere

AWARDS

  • Unreal Engine 2, 3, 4 & 5
  • Blender, 3DS Max
  • Adobe After Effects, Photoshop, Premiere

UNREAL ENGINE, VP, GAME DESIGN SKILLS

ENVIRONMENT CREATION / LEVEL BUILDING / WORLD DESIGN

Expert in Unreal Engine 5 (& 4) for comprehensive environment creation and level design, including terrain, lighting, foliage, sky and water surfaces. Skilled in 3D modelling for level design, static mesh optimization and procedural content generation (PCG), enhancing interactive world realism and NPC AI integration.

CINEMATIC ANIMATION PIPELINE & RENDERING / SEQUENCE PROGRAMMING

Experienced in managing cinematic animation pipelines and rendering processes using Unreal Sequencer, Blender, Maya including post production VFX work in After Effects, Nuke and/or DaVinci Resolve. Specialized in motion capture cleanup and high-fidelity animation rendering, optimizing sequences for VFX and interactive media.

BLUEPRINT VISUAL SCRIPTING

Proficient in Blueprint Visual Scripting within Unreal Engine, creating interactive applications and games. Expertise in live interactions and sequence activation, enabling rapid feature implementation and gameplay enhancement.

VIRTUAL PRODUCTION TOOLS

Skilled in advanced virtual production tools, managing the integration of physical and digital elements with technologies like NDisplay, Mo-sys, and Motion Capture Suits. Proficient in DMX lighting control and real-time sequence activation for enhanced production fidelity.

CUSTOM MATERIAL EDITOR DESIGN

Experienced in designing custom materials using Unreal Engine, focusing on multi-layer blending and virtual texturing. Optimizes material logic for solid body, organic, and VFX surfaces, improving visual quality and performance.

VERSIONING / REVISION CONTROL

Proficient in version and revision control using Perforce P4V and Git, ensuring project consistency and collaborative efficiency. Implements robust version control systems to manage project iterations and maintain code integrity across team contributions.

OTHER EXPERT SKILL SETS

3D PRODUCTION AND ANIMATION

Unreal Engine 4 + Unreal Engine 5, Unity, Cinema 4D, Daz Studio, Maya, Blender, 3DS Max, Houdini

VFX / COMPOSITING

Blackmagic DaVinci Resolve + Fusion, Nuke, Sony Vegas

ADOBE CC SUITE

Photoshop, After Effects, Premiere, Illustrator, InDesign, Lightroom & Lightroom Classic, XD, Bridge, Acrobat, Animate, and Character Animator, Substance Suite

AI MASTERY

ChatGPT + API, Midjourney, DALLE, Runway, Wonder Dynamics (Invited Beta Tester,) ControlNet, Eleven Labs, Stable Diffusion, Deforum, AnimateDiff, Comfy UI and Automatic 111

CODING

HTML & CSS, Javascript, Python, C++

WEB DESIGN

Wordpress, Shopify, Wix, Squarespace, WooCommerce and similar front end web platforms.

MISC

FUN FACTS

Background in Hollywood scoring and music supervision with over 100 film and national TV credits. VES Global member.

Strength: Resourcefulness

Weakness: Coffee

HOBBIES

Music, Photography, Guitar, Filmmaking, Fitness, Video Game Development

SPIRIT ANIMAL

Raccoon

DEMO REEL

CLIENTS

Google Disney Xbox Walmart Ferrari ESPN NBC News Chase 20th Century Studios General Electric Tiffany & Co Formula 1 Formula E Blizzard Entertainment Unity Unreal Engine Take-Two Interactive HP Omen Panasonic McAfee Blue Shield of California Olympus Skechers Lowe's Vizio Rémy Martin Hilton Coachella
Live Nation Gala NEP Leo Events Stype Volo Evi Client Client Client The Music Center Segerstrom Center for the Arts LA Philharmonic Client Miami UC Irvine MDL Beast Sofi Tukker Steve Aoki The Chainsmokers Infected Mushroom KISS Rush Client Client Client Client

PORTFOLIO

CNN Extreme Weather Set

CNN Extreme Weather Set

Virtual Production, ICFVX
The Chattanooga Show

The Chattanooga Show

Virtual Production, Live Events
Of The Trees

Of The Trees

Live Events, Environment Design
Coca Cola

Coca Cola

Virtual Production, Commercial
Story Summit XR

Story Summit XR

Interactive XR, Virtual Production
Microsoft Team CEO Presentation

Microsoft Team CEO Presentation

Live Events, Virtual Production
Microsoft Build, Inspire & Celebration

Microsoft Build, Inspire & Celebration

Live Events, Virtual Production
The Legend of Zelda: Link Vs Ganondorf

The Legend of Zelda: Link Vs Ganondorf

Environment Design, Character Animation, General Animation
Batman Beyond: One Shot

Batman Beyond: One Shot

Environment Design, Character Animation, General Animation, Filmmaking
BMW CES 2023

BMW CES 2023

Live Events, Virtual Production
Ferrari Gala NYC

Ferrari Gala NYC

Live Events, Virtual Production
The Las Vegas MSG Sphere

The Las Vegas MSG Sphere

Live Events, Virtual Production
Star Wars: Souls of the Fallen

Star Wars: Souls of the Fallen

Environment Design, Character Animation, General Animation, Filmmaking
From Ashes: Game Development

From Ashes: Game Development

Environment Design, Interactive XR
King of Killers: Limited Series

King of Killers: Limited Series

Filmmaking, Virtual Production
New Year's Eve L.A. | 2023

New Year's Eve L.A. | 2023

Live Events, Virtual Production
Walmart Shareholders Conference 2023

Walmart Shareholders Conference 2023

Live Events, Virtual Production
Sofi Tukker – Coachella 2023

Sofi Tukker – Coachella 2023

Live Events, Environment Design
PacBio ASHG Launch

PacBio ASHG Launch

Live Events, Virtual Production
Formula E Racing Concert Series

Formula E Racing Concert Series

Live Events, Environment Design
Hilton Global Owners Conference 2022

Hilton Global Owners Conference 2022

Live Events, Virtual Production
NFT Productions

NFT Productions

General Animation, Environment Design
The Grappling Network - Arena

The Grappling Network - Arena

Virtual Production, Live Events
Music Videos

Music Videos

Filmmaking, General Animation

Content coming soon — check back for project details, images, and videos.

AI

Explorations into Generative AI, Media Creation and Filmmaking

AI SKILL SETS

GENERAL PROMPT ENGINEERING

General language based prompt development for controlled generative output. Skilled in nuanced language for stylistic, filmic, cinematic, artistic and design based detailing. Expert knowledge of various platforms and specific tags, parameters, command lines, input adjustments and referencing.

STABLE DIFFUSION

  • Expert in Automatic 1111, Comfy-UI and Web-based UIs.
  • Expert in creating custom LORAs
  • Diff, and similar plugins with ControlNet, AnimateExpert

MIDJOURNEY

Expert in command line parameters, cinematic and stylistic character creation and upscaling results for final pixel use.

ANIMATION TOOLS

  • Expert at Pika Labs and Runway AI motion design, painting iterating
  • Eagerly awaiting SORA access

ADDITIONAL PLATFORMS:

Stable Diffusion, Midjourney, Dalle, Microsoft Bing, ChatGPT, HeyGen, Elevenlabs

CONTACT MATT

Phone Available upon request
Location Atlanta, GA

Location

Available for Remote Work

Based in Atlanta, Georgia

& Los Angeles, California

USA

Phone

818-588-0084

Email

matt@mattbaamonde.com

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